Post by Chairman Ryan on Oct 21, 2008 21:07:41 GMT -5
This is written as a basis for simulating micronational humanities or humanitarian efforts in the hobby. I feel that this is as much an important part of the greater hobby as recwarring, and at an early time in our history this was also the greater basis for most micronations. Most early micronations were founded on the principles of some violation of basic human rights, or where the people involved were being misrepresented to the extent they were forced to take actions into their own hands. But since the shift towards more simulation, this has fallen by the wayside.
Thus I propose a method to include humanitarian efforts within the greater simulation.
To begin with, it is commonly stated that one "real" citizen equates the micronation he or she belongs to with one million "micro" citizens. This being the simulated population. Obviously this number fluctuates as the amount of citizens at any given time is always in flux, whereas the land appropriated by a micronation is more consistent. In fact, this number could probably be doubled without much error in actual population versus available land area.
So let us say that we now have a way to determine a simulated population. Now it is important to next determine the climate and environmental constraints of the micronation being discussed. Just as Canada or Mongolia hold small populations due to climatological constraints, so a micronation should also take into account similar constraints based upon its location on a given cartographical world (either Giess, Micras, or any other). A nation situated in anything but a temperate biome is going to face challenges and different hazards that will impact the population.
For this there will be a separate discussion on micronational environmental sciences (to be published shortly).
Once the environmental limitations are observed you can begin to better ascertain what kind of events could potentially befall your micronation. A micronation located in the desert, for example, is more prone to drought, soil erosion, and famine. But at the same time that biome is least likely to be affected by hurricanes, tornadoes, tropical monsoons, tsunamis, snow and so forth. Thus you can draw a mental picture of what to expect of as everyday hurdles for your population to overcome.
Another area of consideration is genetic stock. This is not a racism issue but one of biological importance. A nation based on an Asian theme, for example, would be more prone to avian flu. A nation based on a European theme would have a weakness against mad cow disease. And this list can continue on. Periodic breakouts can spur activity where none existed before, and help educate the real people involved with responding to them.
Just as we learn about military maneuvers and history by researching to build a background for our micronations, this takes it a step further and gives a true demographic representation to the population.
Ideally such events would be preprogrammed into a java code whereby a random distribution would deliver an event once per month. Simply for "rechumanities", if you'll pardon the expression. People should be free to implement this at their leisure however, just as one chooses to engage in recwar or not.
But just as there are those who enjoy working on such simulations as the Model UN, so micronationalism could benefit from simulating humanitarian services. This could provide incentive to economics, commerce, trade, diplomacy, healthcare, and many other areas. It basically gives a face to your population, beyond the cultural fluff of stories, the retinue of foreign affairs, and the glare of your soldiers' eyes.
Thus I propose a method to include humanitarian efforts within the greater simulation.
To begin with, it is commonly stated that one "real" citizen equates the micronation he or she belongs to with one million "micro" citizens. This being the simulated population. Obviously this number fluctuates as the amount of citizens at any given time is always in flux, whereas the land appropriated by a micronation is more consistent. In fact, this number could probably be doubled without much error in actual population versus available land area.
So let us say that we now have a way to determine a simulated population. Now it is important to next determine the climate and environmental constraints of the micronation being discussed. Just as Canada or Mongolia hold small populations due to climatological constraints, so a micronation should also take into account similar constraints based upon its location on a given cartographical world (either Giess, Micras, or any other). A nation situated in anything but a temperate biome is going to face challenges and different hazards that will impact the population.
For this there will be a separate discussion on micronational environmental sciences (to be published shortly).
Once the environmental limitations are observed you can begin to better ascertain what kind of events could potentially befall your micronation. A micronation located in the desert, for example, is more prone to drought, soil erosion, and famine. But at the same time that biome is least likely to be affected by hurricanes, tornadoes, tropical monsoons, tsunamis, snow and so forth. Thus you can draw a mental picture of what to expect of as everyday hurdles for your population to overcome.
Another area of consideration is genetic stock. This is not a racism issue but one of biological importance. A nation based on an Asian theme, for example, would be more prone to avian flu. A nation based on a European theme would have a weakness against mad cow disease. And this list can continue on. Periodic breakouts can spur activity where none existed before, and help educate the real people involved with responding to them.
Just as we learn about military maneuvers and history by researching to build a background for our micronations, this takes it a step further and gives a true demographic representation to the population.
Ideally such events would be preprogrammed into a java code whereby a random distribution would deliver an event once per month. Simply for "rechumanities", if you'll pardon the expression. People should be free to implement this at their leisure however, just as one chooses to engage in recwar or not.
But just as there are those who enjoy working on such simulations as the Model UN, so micronationalism could benefit from simulating humanitarian services. This could provide incentive to economics, commerce, trade, diplomacy, healthcare, and many other areas. It basically gives a face to your population, beyond the cultural fluff of stories, the retinue of foreign affairs, and the glare of your soldiers' eyes.